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81. CCP - Please listen to community's ideas more. - in EVE General Discussion [original thread]
I'll ignore the fact that your post was written in probably the most annoying and pretentious way possible and get to the point. You do not ******* speak for everybody. In general, the community produces absolutely **** ideas. The very few, selec...
- by Apocryphal Noise - at 2013.02.18 08:30:00
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82. Null Sec carebear ship spinners and their tears over High Sec - in EVE General Discussion [original thread]
oh look you even signed your post publord
- by Apocryphal Noise - at 2013.02.17 03:03:00
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83. What is the goal of nerfing? and why should a new player get excited about this ... - in EVE General Discussion [original thread]
Power creep man
- by Apocryphal Noise - at 2013.02.05 06:49:00
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84. Planetary Orbits - in Player Features and Ideas Discussion [original thread]
deprecates bookmarks, lots of server strain, NO. GAMEPLAY. VALUE.
- by Apocryphal Noise - at 2013.01.27 17:10:00
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85. Giant super fight goons vrs PL death to all super caps - in EVE General Discussion [original thread]
Ironically, the reason only 9 supers died is because it WASN'T in nullsec. If it had been, it easily would of been the largest supercap welp of all time. But guess what, low sec mechanics are ******* ****.
- by Apocryphal Noise - at 2013.01.27 10:57:00
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86. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
**** your theme bullshit, how about you just fix what needs to be fixed and some worrying about some esoteric unity.
- by Apocryphal Noise - at 2013.01.17 21:11:00
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87. Capital Proliferation and Force projection is way too easy in EvE - in EVE General Discussion [original thread]
fukier wrote: Apocryphal Noise wrote: fukier wrote: masternerdguy wrote: If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability. This is true but the pos can ...
- by Apocryphal Noise - at 2013.01.14 18:51:00
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88. Capital Proliferation and Force projection is way too easy in EvE - in EVE General Discussion [original thread]
fukier wrote: masternerdguy wrote: If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability. This is true but the pos can hold enough stront to transport a fleet. Th...
- by Apocryphal Noise - at 2013.01.14 18:16:00
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89. Capital Proliferation and Force projection is way too easy in EvE - in EVE General Discussion [original thread]
Xercodo wrote: Apocryphal Noise wrote: Everyone always assumes there's a problem. There isn't. Force projection is fine as is and you didn't suggest anything that would change it. You've basically suggested a bunch of ways to make slight hea...
- by Apocryphal Noise - at 2013.01.14 17:33:00
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90. Capital Proliferation and Force projection is way too easy in EvE - in EVE General Discussion [original thread]
Everyone always assumes there's a problem. There isn't. Force projection is fine as is and you didn't suggest anything that would change it. You've basically suggested a bunch of ways to make slight headaches for the logistics guys and not much be...
- by Apocryphal Noise - at 2013.01.14 17:04:00
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91. Sticky:Buckingham: Requests for account reactivation - in Test Server Feedback [original thread]
Activate this account. Do it ccp.
- by Apocryphal Noise - at 2013.01.10 23:11:00
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92. DUST 514 and WiS door - in DUST 514 Information Portal [original thread]
Since it has been unequivocally stated that there is currently no dev team working on WiS I really doubt this.
- by Apocryphal Noise - at 2013.01.10 07:42:00
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93. Creative Thinking - in EVE General Discussion [original thread]
What the ******* **** is this verbal diaharea you just spewed out all over the EVE Online Official Forums: A bastion of goodposting?
- by Apocryphal Noise - at 2013.01.06 06:04:00
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94. 0.0 Fleet fights - in EVE General Discussion [original thread]
FDIC Agent wrote: Apocryphal Noise wrote: Grath plugging his own article on reputable unbiased news website themittani.com In all seriousness though well fought. The beginning of The Last Great War. Unbiased? Not sure if serious... Bet...
- by Apocryphal Noise - at 2013.01.06 05:01:00
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95. 0.0 Fleet fights - in EVE General Discussion [original thread]
Grath plugging his own article on reputable unbiased news website themittani.com In all seriousness though well fought. The beginning of The Last Great War.
- by Apocryphal Noise - at 2013.01.06 03:32:00
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96. Blockade Runners GÇô now safe transporters or suicide ships? - in EVE General Discussion [original thread]
i've been flying a 10mn mwd cloak crane through all secs for going on 8 months, never even been targeted.
- by Apocryphal Noise - at 2013.01.06 01:44:00
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97. Kronos or Paladin - in Missions & Complexes [original thread]
Hakaimono wrote: Forget the Kronos and Paladin and get a Vargur. Problem solved. Problem stays solved...until you lose it. Then you get another one because any idiot can make their isk back with that sexy beast of a ship. I don't get why the...
- by Apocryphal Noise - at 2013.01.04 20:48:00
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98. attacking ships with no defense or offense - in EVE General Discussion [original thread]
My dear and wonderful pubbie, my innocent, disenchanted pubbie: Honor is an illusion. EVE is where our most cherished abstractions are allowed to vanish, like fog in the summer sun. Just so ethereal they are. Just so fragile. Now we answer only to...
- by Apocryphal Noise - at 2013.01.04 20:20:00
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99. Ship appearence customisation - in EVE General Discussion [original thread]
No gentle pubbie, I'm afraid not.
- by Apocryphal Noise - at 2013.01.04 10:09:00
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100. Kronos or Paladin - in Missions & Complexes [original thread]
Cage Man wrote: Why those 2 ships? if you have no plans to salvage while you shoot.. you could go either vindi or NM with some cross training. I find the pirate faction work much better.. I would recommend using a NM or mach for missioning.. I ...
- by Apocryphal Noise - at 2013.01.03 22:10:00
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